Why I still use Blender for multimillion-dollar projects.

Rewritten 9th January 2021

The reason I write this Article.

I don’t know if I am the only person doing this, but sometimes I wake up thinking well, maybe Blender isn’t the right thing for me anymore. Then I browse the web, watching at the features of Maya, Arnold, and others for hours. but in the end, I always come to the conclusion, that Blender is still the right choice for me.

And I think that I am not the only one who sometimes thinks like this. Not only professionals, but especially beginners who want to become better and think about maybe working as a 3D artist one day can be insecure when it comes to this topic.

For people who are insecure about this topic or beginners who ask themselves self is Blender really the right software to start with and especially to continue with I wrote this article. So, I list up the reasons, why Blender is the best 3D Software for me personally even for “Pros”.

Blender is free

couple on motorcycle

That it is a free piece of Software was the reason, I used it back then. Because as a student I do not really want to spend €3000 which was the price of C4D back then or Maya which had a similar price tag. And it is also the reason, many other people start using Blender instead of other 3D Software.

But even now as it became a job it is a big reason, I prefer Blender over the rest.

It makes it way easier to not Log in or Register every time you update it or install it on another PC and then something does not work or in a Company where I must wait for an Administrator who has to buy licenses and for that he must make a request which needs to get signed by the COO which takes 2 weeks.

And, on the other hand, I am not willing to give Maxon €60 per month If I can avoid it. But maybe that’s just because I am from Swabia ;p.

Cycles

Even if we as Blender users have some options by now with LuxCore and Octane. And with Redshift and Renderman within the next months. (By the way, I have made a list with every Render Engine which is available for Blender here.) Cycles is still my favorite one.

The reason is, that it is so well integrated into Blender better than Arnold in Maya or Redshift in C4D. It just does not feel like a separate piece of Software. It is also seamlessly compatible with Eevee. And has more possibilities for procedural shading than any other Render Engine I have used so far.

It also runs on every device (AMD GPU, Nvidia GPU, and CPU) Octane for example only runs on Nvidia GPUs.

Compared to Redshift it is a bit slower but instead of investing €500 into A Redshift, you could buy an RTX 30X0  GPU which will probably enhance your Performance more.

System Settings Blender
You don’t need Redshift or Octane for good performance.

The Community

There is no 3D Software out there with as much Content and Tutorials out there such as Blender. The Community is also way more wholesome. When it comes to Autodesk Communities it feels like everyone has a commercial afterthought and tries to sell something.

Here you can find an overview of every popular Blender Community.

Most Add-ons

Blender has an Add-on for everything. There are so many things you never thought you will need in 3D and in most cases later I found out that there was an Add-on that would help me, to get something done much faster.

“The most successful men work smart, not hard”

Bangambiki Habyarimana

The only problem, is, that the coolest Add-ons such as Massive for example aren’t compatible with Blender. But that’s not relevant for me since I never worked in a big Studio.

It is an all-in-One Solution

Blender sculpting
Blender Compositing
Blender Texture painting

With Texture Painting very good sculpting tools and some possibilities for post-processing, it is a wonderful all in one solution. Sure, for each category there is a better tool also if that is very controversial when it comes to sculpting. But just having everything in one Software just makes it easier and less time-consuming.

So much progress in developing

Compared to other software like c4d which publishes one major version every year it feels like Blender publishes interesting new features almost every day. Which keeps me interested in further development.

Unique features

Blender has many features that are only available in Blender. Which can be really important in certain situations.

action Figure with parachute

For example, last year I had a project for which we motion tracked a dancing musician. And I had to modify his motion. So, I used the Simplify F-Curve feature in the Graph Editor, to make his movements editable.

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